翻訳と辞書 |
Trinity (Aeon) : ウィキペディア英語版 | Trinity (role-playing game)
''Trinity'' is a science fiction role-playing game published by White Wolf Game Studio in 1997 (and later by the ArtHaus imprint). ==History== White Wolf had a hole in their 1997 publishing schedule, so CEO Steve Wieck went to designer Andrew Bates to fill it; the result was a new game, ''ÆON'' (1997), which went from first conception to publication in just 10 months. ''ÆON'' was a science-fiction game intended to create a whole new trilogy of games, and although it used a variant of the Storyteller game system, ''ÆON'' was intended to appeal to a more action-oriented audience than the World of Darkness.〔 ÆON ran into troubles almost immediately due to a lawsuit from Viacom who felt that it violated the trademark of their TV show, ''Aeon Flux'' (1991-1995); the names on the first printing of ''ÆON'' actually had to be stickered over with the game's new name, ''Trinity''.〔 Because of White Wolf's imprint ArtHaus' success, acclaimed-but-low-selling games were added to the imprint over the years, and ''Trinity'' came to ArtHaus in 2000.〔 ArtHaus produced d20 ''Trinity'' books to test the waters for White Wolf's other universes, but ''Trinity d20'' (2004) came and went in a time when the d20 market was already weakened.〔
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Trinity (role-playing game)」の詳細全文を読む
スポンサード リンク
翻訳と辞書 : 翻訳のためのインターネットリソース |
Copyright(C) kotoba.ne.jp 1997-2016. All Rights Reserved.
|
|